Gather around, Mobile Suit enthusiasts, as excitement amongst both newbie and veteran wargamers skyrockets with the explosive arrival of the Zeon’s Rush (ST03) Starter Deck from the epically strategic Gundam Card Game! Unlock your inner Char Aznable and command the battlefield with dexterity and flair—minus the potential for actual laser burns or dodging debris from giant mechs clashing overhead. If your dreams often involve bellowing “Sieg Zeon!” over a card-laden table, prepare to indulge like never before.
This starter deck, freshly released in the gaming sphere, charges in, brandishing two tantalizing editions. The Standard Edition ensures you’re fully equipped for battle right from the jump. It serves up a perfectly orchestrated, 50-card deck that embodies both the craftiness and tenacity of the fabled Zeon forces. Need some tactical energy reserves to conquer your foes? Fear not—there are 10 Resource Cards readily at your disposal, ensuring you never falter in your strategic maneuvers.
Along the path of grandeur, you’ll find 8 Token Cards, because in card warfare, reinforcements are always en vogue. Never leave the hanger without your trusty paper damage counter to keep track of those scuffles, and just in case the intricacies of Gundam showdowns require elucidation, a rule and playsheet accompany your set.
However, the pièce de résistance? A dazzling bonus pack featuring an exclusive full-art holographic card from the deck itself—a must-have shiny for all discerning collectors to ogle and treasure.
For those seeking a sprinkle more opulence in their Gundam gatherings, the Special Edition calls your name with a clarion call. Alongside all the tools and trinkets of the Standard Edition, it boasts an impressive trio of Gundam Assemble miniatures—desktop warriors beckoning for reenactment of the most iconic mecha fights. You’ll find the famous TP-006: Char’s Zaku II, along with TP-007A: Zaku II (Heat Hawk), and TP-007B: Zaku II (Hyper Bazooka), each ready to elevate your gaming table into mini battlefields of legendary status.
Divesting into the guts of this magnificently orchestrated deck, we delve into its composition, harmonizing the formidable forces of Char Aznable’s legendary Zeon army with the cunning Neo Zeon under Full Frontal’s command. Behold the parade of Red and Green armies, ensuring there’s a Zaku—a lot—to love.
The deck’s core cards include common warriors and iconic pilots, such as ST03-002: Angelo’s Geara Zulu [AMS-129] and the enduring ST03-010: Full Frontal (neither your hair nor the meat but the unyielding pilot). Of course, what would a Zeon deck be without the man, the myth, the Red Comet—ST03-011: Char Aznable, gloriously symbolizing hope and tenacity in the relentless clutches of interstellar warfare.
Grounded with well-devised aircraft such as the Rewloola and Falmel bases, and backed by commanding heroes—because who can refuse the nostalgia-laden appeal of ST03–014: The Blue Giant/Ramba Ral? Especially when Ramba Ral is involved, it’s almost compulsory to interject with “because Ramba is cool.”
As a cherry on top, within the heart of Zeon’s Rush, Legendary Rares lie concealed, their details cloaked in mystery—a nod, perhaps, that even the best-laid schemes deserve a secret weapon or two.
Zeon’s Rush ST03 is more than just a card deck; it’s an experience—not just the new kid on the block but ready to reclaim the streets in classic Zeon fashion. Newcomers and seasoned card-shuffling aces alike will revel in strategizing with this formidable assortment, amplifying their inner commander’s calling and laying claim to the skies with sheer skill and a bit of card magic.
Every card draw, each miniature placed, brings aficionados one beam saber strike closer to victory. It’s not just a game; it’s a narrative—a saga relived turn by turn across a table. The initiation has beckoned. Fellow Mobile Suit strategists, it’s time to shuffle those cards and engage in high-energy, zero-gravity fun—Sieg Zeon!